- traffic splines for shutoko_revival_project_094_ptb1
features:
- traffic lanes on all roads along main path
- traffic lanes on all side roads that feed into main path
- intersections for all merges/splits
- no overlapping lanes
- no lanes through PIT and parking areas
- no dead-ends -- every road leads to main path
compatibility:
- Traffic Underground (Traffic & Pedestrians)
- CSP Traffic Tool (Traffic)
Download Traffic Underground: https://vosan.co/paid-mods/traffic-underground
No videos available for this mod yet.
September 24, 2026
- fixed all dead-ends for ends of lanes; EVERY single road is connected and leads to another path
- fixed some dead-ends for starts of lanes; experimenting with recirculating traffic on blocked roads/side roads
- raycasted all lane/intersection points to track
- added whatever section I missed
- renamed/reindex all lanes/intersections, sorted geographically
September 22, 2026
- finished section remotely near north daikoku
- fixed disconnected lanes that lead into that super long tunnel
- rerouted any main roads going forward on the main path that lead to blocked off paths or dead-ends
- set roads on main path as "highway"
- set roads that merge onto high way as "main"
- highway = 120kmh | 75mph
- main = 90kmh | 56mph
- secondary = 70kmh | 43mph
- fix format into proper standard JSON
September 21, 2026
- finished lanes for all main roads
- add intersection merges from all toll roads that feed into main lanes
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